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Old Dec 05, 2005, 10:46 PM // 22:46   #21
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Quote:
Originally Posted by jibikao
I guess they should just get rid of Sex in the game. Female and Male character are exactly the same. It's not like Male characters are physically stronger anyway.

Wanting more weapons types and giving the people to choose their pets is a completely different thing. We already have about 8 different pets in the game and they can all be Elder. I am not asking for something NEW. Just allow people to choose pets so that they don't get jealous when other people bring a different looking pet.
they are supposed to be jealous when you do that don't you get it. if you want all the unique stuff in guild wars you go and make a pve character. if you want to start with everything you need than you make a pvp and get limited with what you can have and do.

pvp only players are already babied they don't need anymore
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Old Dec 05, 2005, 10:47 PM // 22:47   #22
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Think about it.

Why have color options or face and hair options on a PvP character.
These options dont out step the uniques of a PvE character, but they are there.
If they were not and some one requested it, certainly it would be voiced that any cosmedic feature is unfit for PvP, but we have them so there is no debate.

Ill say it again.
Just a few pet options would be better than none or all.


Also,...If in any case a pets evolution could improve the standing of your build I think choosing pet evolution would be good too.
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Old Dec 05, 2005, 10:48 PM // 22:48   #23
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Quote:
Originally Posted by jibikao
I guess they should just get rid of Sex in the game. Female and Male character are exactly the same. It's not like Male characters are physically stronger anyway.

Wanting more weapons types and giving the people to choose their pets is a completely different thing. We already have about 8 different pets in the game and they can all be Elder. I am not asking for something NEW. Just allow people to choose pets so that they don't get jealous when other people bring a different looking pet.
Go for it. I don't care. I played D2 for 4 years without giving a crap about what sex or color or race my character was.

Color, sex, types of pets, etc. are all arbitrary.
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Old Dec 06, 2005, 01:51 PM // 13:51   #24
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Quote:
Originally Posted by Siren
If we so desire, we can create a Necro/Ranger with bright green hair, black skin, and yellow Tormentor's armor, wielding a purple-tinted Chaos Axe and a steely blue Skeleton Shield.

I, for one, think that seeing a Necro like that commanding an Elder Spider (or whatever the "high end" PvE tameable creatures are) would look unbelievably awesome, not to mention that Necro would be having much more fun using the pet of his or her choice.
You can choose a Chaos Axe in PvP creation? (serious question, cause I don't play PvP).

If said Necro wants a Spider, create a PvE character and get a Spider. What's wrong with that?
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Old Dec 06, 2005, 02:42 PM // 14:42   #25
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Originally Posted by Como Fort
LoL. More pets for the crappy IWAY player lol. How about you get some skills before you get more pets?
Think a bit before you add your worthless flames. How does cosmetics affect skill? This is a perfect valid request.

Hes not asking for ANET to make up NEW pets, just an interface for him to CHOOSE the cosmetics of a pet.

Thers a BeastMaster guide somewhere, and pretty much ALL pets are EXACTLY the same, except for the Spider. So, I say open up all pets to PvP Rangers except for Spider, and you're good to go.
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Old Dec 06, 2005, 04:13 PM // 16:13   #26
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Quote:
Originally Posted by Mordakai
First, no one "deserves" anything, except a good gaming experience. Is the lack of pets ruining your gaming?

I don't see why people who want this stuff don't make a PvE char. THAT would be earning it.

I guess if it would cost Faction, I would consider it....

But it would have to be a LOT of faction!!!
Yes, lack of pets is indeed ruining my game experience in Tombs when I am pigeonholed into having a wolf just because I use a PVP character.

As far as your second sentence: because PVE characters suck in PVP. There isn't really any viable (ie: way that won't induce massive migraines) way to assemble PVP-worthy gear from PVE. Why should I be forced to have to use sucky items just because I want a good-looking pet or good-looking armor in PVP? PVP players should not be stigmatized like that.

When they start selling all the PVP weapons, mods, etc. from NPC vendors, then we can talk about "why not just make a PVE character". Since there is no apparent intention of the devs solving the problem that way, they might as well just give PVP characters the ability to choose their pets and armor.
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Old Dec 06, 2005, 05:52 PM // 17:52   #27
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Does it matter what IWAY's pets look like in pvp?
If one dies the shout IWAY and all get bonus bu ti do agree with a few pets Elder wolf is boring but mayb Elder Wolf Melendurus stalker and Snow wolf as 2 easy to get pets
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Old Dec 06, 2005, 06:21 PM // 18:21   #28
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Quote:
Originally Posted by Navaros
Yes, lack of pets is indeed ruining my game experience in Tombs when I am pigeonholed into having a wolf just because I use a PVP character.

As far as your second sentence: because PVE characters suck in PVP. There isn't really any viable (ie: way that won't induce massive migraines) way to assemble PVP-worthy gear from PVE. Why should I be forced to have to use sucky items just because I want a good-looking pet or good-looking armor in PVP? PVP players should not be stigmatized like that.

When they start selling all the PVP weapons, mods, etc. from NPC vendors, then we can talk about "why not just make a PVE character". Since there is no apparent intention of the devs solving the problem that way, they might as well just give PVP characters the ability to choose their pets and armor.
lol thats funny you do know you can get better items in pve than in pvp if you work for it you just want those items handed to you.

the top armors are all the same so i don't see where that came from you can get any rune and any weapon mod at a price you can get any weapon. in fact you can get ones with the same states as pvp only ones if you want and you can also get any pet you want but you have to work for it.

stop asking to have everything handed to you get off your lazy instant gratification butt and work to get what you want
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Old Dec 06, 2005, 06:38 PM // 18:38   #29
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Quote:
Originally Posted by qwe4rty
Think a bit before you add your worthless flames. How does cosmetics affect skill? This is a perfect valid request.

Hes not asking for ANET to make up NEW pets, just an interface for him to CHOOSE the cosmetics of a pet.

Thers a BeastMaster guide somewhere, and pretty much ALL pets are EXACTLY the same, except for the Spider. So, I say open up all pets to PvP Rangers except for Spider, and you're good to go.
Exactly! I am not even asking for A.net to let PvP choose Evolution. All pets in PvP are Elder and if you want to use Hearty or Dire, you have to train your pet in PvE.

Spider can be reserved for PvE character since it can only be captured in Underworld. That can be the reward.

This is just some cosmetics for the pet, nothing more.

In fact, I post this thread because so many people asked me the same question. I usually use PvE character for PvP faction farming. It's not a big deal for me but I just thought it WON'T HURT to let PvP characters to choose the existing pets in the game.

If many PvE players don't think it's fair that PvP can choose other Elder pets, then I can understand.

and that IWAY reply is stupid. I've never used IWAY before. I never like Warrior. I am a beast master. And if you think pet is ONLY useful in IWAY, then you are dead wrong.
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Old Dec 06, 2005, 06:42 PM // 18:42   #30
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Ok:
First, PvE characters do not suck in PvP. My PvE toons can do just fine, as they have the gear I'd make them with anyway - only if I try a combination that I can't do on PvE would it suck - for example, my ranger doesn't have elementalist unlocks yet - but I am fine within my unlocked professions. Collector's gear is as good as PvP gear, and I have the 5:1 vamp and zealous and so on bows that I need - yeah, I might be missing a point or two of health, using a cheap +28 instead of +30, but that doesn't really matter much in practice.

Second - you in no way need these other pets: What would be fair is allowing you to select if your wolf was Elder, Dire or Hearlty, as that actually makes a difference - but I don't see why you need t be able to pick a warthog or a strider - it has no relevance, just like the PvP swords all look the same - there's no crystalline PvP sword, because graphics aren't needed. In fact, if someone has actually put the work in in PvE to make a character capable of fighting in PvP, power to them, and the in a way deserve the extra looks and weapon skins.

All for allowing choice of pet evolution in PvP - after all, I can retrain a pet for my PvE character in a few hours (granted, that's a pain and I'd really like a kennel for my pets, so I don't have to spend hours re-training pets all the time) so a PvPer should have the option of playing with a hearty pet or a DIre pet - that's only fair - maybe they should need to unlock that, but it would be a fair thing to do. It isn't right that A PvEer can have a damage edge or a tanking edge simply due to pet evolutions.

But skins? No way. That's cosmetics, and belongs to the PvE players. You don't get to mix dyes for PvP play, you don't get your choice of armour skins or weapon skins, and you don't get to pick a pet skin.
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Old Dec 06, 2005, 07:04 PM // 19:04   #31
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Wow one question? other than IWAY what proven build in tombs has there been that can win regularly that you would require a pet? 99% of the builds that use w/r or r/? dont use a pet, only iway does. so why would u need anything other than a wolf ? except for the fact that they howl too much.....

/not signed as theres no need for it
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Old Dec 06, 2005, 07:11 PM // 19:11   #32
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Well, as for dyes, you could just put them in storage and transfer them that way, right?
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Old Dec 06, 2005, 07:27 PM // 19:27   #33
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Quote:
Originally Posted by unienaule
Well, as for dyes, you could just put them in storage and transfer them that way, right?
correct, but why waste a black or silver dye on a pvp char that you will probably end up deleting to re-roll it later?
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Old Dec 06, 2005, 07:45 PM // 19:45   #34
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/not signed

Go make a pve character if you want another pet that bad. It's not like you can't.
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Old Dec 06, 2005, 10:23 PM // 22:23   #35
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Going off what jibi said, funny thing is, I'm more or less a PvE player than PvP and I have no problem with giving PvPers choices when it comes to pets.

I mean, really...think critically about what is being said here.

Some in this thread are suggesting that it's somehow detrimental to RPvPers if PvPers are allowed to choose their pet, to change from the eventually boring Wolf to something with a bit more "bite."

If all pets function in the same way, and since you can't discern between PvP Insta-20s and RPvPers unless the RPvP is either decked out in FoW armor or isn't level 20, there are absolutely no differences at all on the battlefield, apart from cosmetic--and cosmetic boils down to giving the player a choice. Some here don't see the need for that choice.

But others in the game obviously do want that choice.

The thing I'm wondering is...what danger (or threat) is it to a RPvPer when they go up against a PvP build using an UW Spider? Is the RPvPer at some bizarre, unforeseen disadvantage? Is the PvPer suddenly more dangerous because they're commanding pets and beasties other than the Wolf? I'd say that answer is a resounding, absolute "NO," so the reasoning behind the denial here has got to be something more personal.

There are some here saying what basically boils down to "giving different skins for the pets is lame, because it would undermine the purpose of PvE."

What is that purpose, specifically? To acquire pretty things that nobody else can have? What kind of ***-backwards nonsense is that? PvErs are only in it for the fame, the glory, and the shiny jeweled axe that glows like a rainbow?

I'm sorry, but how is that any different from PvPers? You know, what are the rewards for HoH victories again? Last I checked, most teams did HoH either for the fame, the glory, or to nab some nice items. Granted, from what I've heard, the item drops from the chest have been somewhat sucky, but the point is still relevant.

Let's overtly state a truth here that most players haven't been admitting: at some point or another, both player types play the game for the glory, the fame, and the nice items. Just because someone is "hardcore PvP" doesn't mean they're not looking for shiny things, just like someone being "hardcore PvE" doesn't mean they're always looking for shiny things.

"'Hardcore PvPers' are only interested in some pure combat, some ultimate test of player skill," and "'Hardcore PvErs' are only interested in acquiring shiny and pretty things that only they can have" are probably the two most mind-numbingly simplistic and almost downright retarded gaming myths I've ever heard in my almost three decades of playing video games.

Come on, people, trying to shoot this suggestion down by depending on a clearly faulty duo of urban myths? How old are you? 12? I said it before but I'll say it again: I can't believe there's any debate over this suggestion.

EDIT: Mordakai, I'm not sure regarding the Chaos Axe in PvP character creation, but that's kind of beside my point, anyway. My point was that there is clearly a desire on ANet's part to allow the player options regarding their character's look, accessories, weapons, etc., to the point that you could conceivably create the Necro I described (and now that I think about it...that kind of Necro would look pretty awesome), so why not give the player even more options, if only from a cosmetic perspective?

Last edited by Siren; Dec 06, 2005 at 10:29 PM // 22:29..
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Old Dec 06, 2005, 10:48 PM // 22:48   #36
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I say why not.

Or you can make pet "unlockable" too, like skills (where your PvE character must capture it first)
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Old Dec 07, 2005, 07:03 PM // 19:03   #37
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The problem with pets right now is their AI, which makes them unpredictable and is why no one really uses them right now. However, since ANET has mentioned pet AI will be looked at and there may be weapons linked to Beast Mastery available in the next expansion, Beast Masters may become more viable.


Quote:
Originally Posted by Epinephrine
Second - you in no way need these other pets: What would be fair is allowing you to select if your wolf was Elder, Dire or Hearlty, as that actually makes a difference - but I don't see why you need t be able to pick a warthog or a strider - it has no relevance, just like the PvP swords all look the same - there's no crystalline PvP sword, because graphics aren't needed. In fact, if someone has actually put the work in in PvE to make a character capable of fighting in PvP, power to them, and the in a way deserve the extra looks and weapon skins.
When pet builds become viable, do you want to hunt for your pets name to see where he is? It would be easier if there were more than pet to choose from (excluding spider because it is in fact "better than the rest" in terms of stats and damage).

In that case, save the Spider for those PvE'rs and open everything else up to PvP.
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Old Dec 07, 2005, 08:17 PM // 20:17   #38
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Originally Posted by qwe4rty
When pet builds become viable, do you want to hunt for your pets name to see where he is? It would be easier if there were more than pet to choose from (excluding spider because it is in fact "better than the rest" in terms of stats and damage).

In that case, save the Spider for those PvE'rs and open everything else up to PvP.
I think you misinterpreted the post. Also, spiders are not better than any of the other pets. It's just another skin and pet skins don't matter, only the evolution of the pet does (ie. Hearty/Elder/Dire). I suggest you read the post located here to educate yourself further.
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Old Dec 07, 2005, 08:59 PM // 20:59   #39
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Quote:
Originally Posted by qwe4rty
When pet builds become viable, do you want to hunt for your pets name to see where he is?
Ummm....

/petname <InsertYourDesired12OrFewerCharactersMonikerHere >

That solves the problem nicely.

I see no need to get fancy skins and graphics for PvP play. We already get access to all the items we unlock in PvE, we can unlock more with faction ad so on. You don't get fellblades, chaos axes, fissure armour and all that as choices, nor should you. You want graphics for items you bring them from PvE. What I do believe is that PvP should be able to replicate anything in PvE, so as to not have any advantages - so:

- Green items should be in PvP lists

- The two types of damage from pets (slashing/piercing) should be possible - so add the Dune Lizard as a choice.

- The 3 pet evolutions should be possible (Dire/Elder/Hearty)

- Less than max items should be available, from another screen (generally hidden, unless you click "show all mesmer staves" for example) - this way if I for example have 5 tactics I can find a shield with the maximum AL for 5 tactics. As well, if I want to have a bow to switch to on a E/Mo for whatever reason, I want it to be the most damage I can get - 9-12 or so, not use a req 9 bow getting 3-5 damage with it.

- additional armour sets. As it is, I may want to swap my armour around, depending on what we face. I do this with PvE toons in PvP - why not? carry more than one armour in pack, swap based on what I face. This is an advantage for PvE players, the ability to have more than one suit of armour around.

Last edited by Epinephrine; Dec 07, 2005 at 09:02 PM // 21:02..
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Old Dec 08, 2005, 06:07 PM // 18:07   #40
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Originally Posted by AeroLion
I think you misinterpreted the post. Also, spiders are not better than any of the other pets. It's just another skin and pet skins don't matter, only the evolution of the pet does (ie. Hearty/Elder/Dire). I suggest you read the post located here to educate yourself further.
Hmm... I had read another guide posted here, tho much older and not as well organized that showed all pets as being the same EXCEPT for spider. Hadn't seen this new one yet, but it looks better so its probably right.

And, just wondering, how did I misinterpret post? In that one, I was referring to skins.
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